|


-
SP = Stopping
Power
-
RPM =
Rounds Per Minute
-
Difference
between maximum and minimum damage drops off linearly between the 2
distances.
-
Once bullet is
a minimum damage, it travels forever in a straight line at that
damage rating.
-
Shotguns are
the only weapons that have a "maximum range" where beyond that point
they do 0.00 damage.
|
Assault
Rifles |
Damage % at
≤ 37.5 meters |
Damage % at
≥ 50 meters |
Suppressed
Damage % at
≤ 12.5 meters |
Suppressed
Damage % at
≥ 25 meters |
Claimed
Rate of Fire
(RPM) |
Fire
Type |
Headshot
Multiplier |
Center Mass
Damage %
Per Second |
Hits to kill |
Measured
Center Mass
Time to kill |
Center Mass
Damage %
Per Second
w/SP (1.4x) |
Hits to kill
w/SP (1.4x) |
Measured
Center Mass
Time to kill
w/SP (1.4x) |
Headshots
to kill |
Headshots
to kill
w/SP (1.4x) |
|
M16 |
40 |
30 |
40 |
30 |
450 (925 Burst)
|
3-Round Burst |
1.4x |
300
/ 225 |
3
/ 4 |
.170
/
.404 |
420
/ 315 |
2
/ 3 |
.116
/ .170 |
2
/ 3 |
2
/ 2 |
|
AK47 |
40 |
30 |
40 |
20* |
700 |
Auto |
1.4x |
467
/ 350 /
233 |
3
/ 4 / 5 |
.232
/ .325 /
.417 |
653
/ 490 /
327 |
2
/ 3 /
4 |
.128 / .128 /
.232 |
2
/ 3 /
4 |
2
/ 2 / 3 |
|
M4 |
30 |
20 |
30 |
20 |
855 |
Auto |
1.4x |
427
/
285 |
4
/
5 |
.290
/
.372 |
598
/
399 |
3
/
4 |
.209
/
.290 |
3
/
4 |
2
/
3 |
|
G3 |
40 |
30 |
40 |
30 |
1200 |
Semi-Auto |
1.4x |
N/A** |
3
/ 4 |
N/A** |
N/A** |
2
/ 3 |
N/A** |
2
/ 3 |
2
/ 2 |
|
G36c |
30 |
20 |
30 |
20 |
750 |
Auto |
1.4x |
375
/
250 |
4
/
5 |
.348 /
.430 |
525
/
350 |
3
/
4 |
.220 /
.348 |
3
/
4 |
2
/
3 |
|
M14 |
50 |
40 |
50 |
40 |
1200 |
Semi-Auto |
1.5x† |
N/A** |
2
/
3 |
N/A** |
N/A** |
2
/
2 |
N/A** |
2
/
2 |
1
/
2 |
|
MP44 |
40 |
30 |
N/A |
N/A |
600 |
Auto |
1.4x |
400
/
300 |
3
/ 4 |
.267 /
.371 |
560
/
420 |
2
/ 3 |
.174 /
.267 |
2
/ 3 |
2
/ 2 |
*
The AK47's damage is reduced to 20%
at
ranges beyond 25 meters when equipped with a suppressor. As a
side note; its damage is also reduced to 20%
at ranges beyond 50 meters when equipped with a red dot sight.
†
The M14's "headshot" multiplier of 1.5 includes shots to the
target's neck.
** Not
Applicable; Player Controlled
|
Submachine
Guns |
Damage % at
≤ 15 meters |
Damage % at
≥ 25 meters |
Suppressed
Damage % at
≤ 10 meters |
Suppressed
Damage % at
≥ 15 meters |
Claimed
Rate of Fire
RPM |
Fire
Type |
Headshot
Multiplier |
Center Mass
Damage %
Per Second |
Hits to kill |
Measured
Center Mass
Time to kill |
Center Mass
Damage %
Per Second
w/SP (1.4x) |
Hits to kill
w/SP (1.4x) |
Measured
Center Mass
Time to kill
w/SP (1.4x) |
Headshots
to kill |
Headshots
to kill
w/SP (1.4x) |
|
MP5 |
40 |
20 |
40 |
20 |
800 |
Auto |
1.4x |
533
/
266 |
3
/
5 |
.203
/
.377 |
746
/
372 |
2
/ 4 |
.139
/ .283 |
2
/ 4 |
2
/
3 |
|
Skorpion |
50
(≤ 5m)‡ |
20
(≥ 7.5m)‡ |
50
(≤ 5m)‡ |
20
(≥ 2.5m)‡ |
855 |
Auto |
1.4x |
712
/
285 |
2
/
5 |
.135
/
.383 |
997
/
399 |
2
/ 4 |
.135 / .302 |
2
/ 4 |
2
/
3 |
|
AK74u |
40 |
20 |
40 |
20 |
800 |
Auto |
1.4x |
533
/
266 |
3
/
5 |
.203 /
.377 |
746
/
372 |
2
/
4 |
.139 / .283
|
2
/
4 |
2
/
3 |
|
Mini Uzi |
30 |
20 |
30 |
20 |
950 |
Auto |
1.4x |
474
/
316 |
4
/
5 |
.255 /
.325 |
664
/
442 |
3
/ 4 |
.209 /
.255 |
3
/ 4 |
2
/
3 |
|
P90 |
30 |
20 |
30 |
20 |
925 |
Auto |
1.4x |
462
/
308 |
4
/
5 |
.267 /
.348 |
647
/
431 |
3
/ 4 |
.215 /
.267 |
3
/ 4 |
2
/
3 |
‡
The skorpion is very much a close range
weapon. Its damage starts falling off significantly earlier
than the other SMGs. It only keeps its 50% damage rating at
≤
5meters and at
≤
2.5 meters when suppressed.
By 10 meters and 7.5 meters suppressed its damage reduced down to
20%.
|
Machine
Guns |
Damage % at
≤ 25 meters |
Damage % at
≥ 37.5 meters |
Claimed
Rate of Fire
RPM |
Fire
Type |
Headshot
Multiplier |
Center Mass
Damage %
Per Second |
Hits to kill |
Measured
Center Mass
Time to kill |
Center Mass
Damage %
Per Second
w/SP (1.4x) |
Hits to kill
w/SP (1.4x) |
Measured
Center Mass
Time to kill
w/SP (1.4x) |
Headshots
to kill |
Headshots
to kill
w/SP (1.4x) |
|
SAW |
30 |
30 |
925 |
Semi-Auto |
1.4x |
462 |
4 |
.267 |
647 |
3 |
.208 |
3 |
2 |
|
RPD |
40 |
40 |
700 |
Semi-Auto |
1.4x |
466 |
3 |
.279 |
652 |
2 |
.197 |
2 |
2 |
|
M60 |
50 |
40 |
600 |
Semi-Auto |
1.4x |
500 /
400 |
2
/ 3 |
.232 /
.290 |
700 /
560 |
2
/ 2 |
.232 / .232 |
2
/ 2 |
2
/ 2 |
|
Shotguns |
Maximum
Damage % |
Maximum
Range at full
Damage |
Maximum
Range
(no damage beyond) |
Claimed
Rate of Fire |
Headshot
Multiplier |
Hits to kill |
Hits to kill
w/SP (1.4x) |
|
W1200 |
40
x 8 pellets |
7.5 meters |
12.5 meters |
125 |
None |
1
(3 of 8 pellets) |
1
(2 of 8 pellets) |
|
M1014 |
30
x 8 |
7.5 meters |
15 meters |
300 |
None |
1
(4 of 8 pellets) |
1
(3 of 8 pellets) |
|
Sniper
Rifles |
Damage %
|
Head
Multiplier |
Neck
Multiplier |
Center Mass
Multiplier |
Lower Torso
Multiplier |
Arms/Legs
Multiplier |
Reload Typs |
Claimed
Rate of Fire |
Hits to kill |
Hits to kill
w/SP (1.4x) |
|
M40A3 |
70 (75 w/SP) |
1.5x |
1.5x |
1.1x |
1.1x |
1.0x |
Bolt Action |
70 |
1
/ 1 /
2 /
2 / 2 |
1
/ 1 / 1
/
1
/ 1 |
|
M21 |
70 |
1.5x |
1.1x |
1.1x |
1.0x |
1.0x |
Semi-Auto |
1200 |
1
/ 1 /
2 /
2 / 2 |
1
/ 1 / 1 /
2
/ 2 |
|
Dragunov |
70 |
1.5x |
1.5x |
1.5x |
1.0x |
1.0x |
Semi-Auto |
1200 |
1
/ 1 /
1 /
2 / 2 |
1
/ 1 / 1
/
2 / 2 |
|
R700 |
70 |
1.5x |
1.5x |
1.5x |
1.5x |
1.0x |
Bolt Action |
70 |
1
/ 1 /
1 /
1
/ 2 |
1
/ 1 / 1
/
1
/ 2 |
|
Barrett |
70 |
1.5x |
1.5x |
1.5x |
1.5x |
1.0x |
Semi-Auto |
1200 |
1
/ 1 /
1 /
1
/ 2 |
1
/ 1 /
1 /
1
/ 2 |
|
Pistols |
Damage % |
Damage % |
Suppressed
Damage % at |
Suppressed
Damage % at |
Claimed
Rate of Fire
RPM |
Fire
Type |
Headshot
Multiplier |
Hits to kill |
Hits to kill
w/SP (1.4x) |
Headshots
to kill |
Headshots
to kill
w/SP (1.4x) |
|
M9 |
40
at
≤
6m |
20
at ≥ 12.5m |
40
at ≤ 5m |
20
at ≥ 10m |
1200 |
Semi-Auto |
1.4x |
3
/
5 |
2
/ 4 |
2
/ 4 |
2
/ 3 |
|
USP |
40
at ≤
10m |
20
at ≥ 25m |
40
at ≤ 7.5m |
20
at ≥ 15m |
1200 |
Semi-Auto |
1.4x |
3
/
5 |
2
/ 4 |
2
/ 4 |
2
/ 3 |
|
M1911 |
40
at ≤
7.5m |
20
at ≥ 22.5m |
40
at ≤ 5m |
20
at ≥ 12.5m |
1200 |
Semi-Auto |
1.4x |
3
/
5 |
2
/ 4 |
2
/ 4 |
2
/ 3 |
|
Desert Eagle |
50
at ≤
7.5 |
30
at ≥ 30m |
N/A |
N/A |
1200 |
Semi-Auto |
1.4x |
2
/
4 |
2
/ 3 |
2
/ 3 |
2
/ 2 |
|
|
Magazine
Capacity |
Starting
Ammo Loadout
|
Max Ammo &
Bandolier Starting
Ammo Loadout |
Ammo
Same Color =
Shared
(white = no share) |
Bullet
Penetration |
|
M16 |
30 |
60 + 30 |
180 + 30 |
5.56x45mm |
Medium |
|
AK47 |
30 |
60 + 30 |
180 + 30 |
7.62x39mm |
Medium |
|
M4 |
30 |
60 + 30 |
180 + 30 |
5.56x45mm |
Medium |
|
G3 |
20 |
40 + 20 |
120 + 20 |
7.62x51mm |
Maximum |
|
G36c |
30 |
60 + 30 |
180 + 30 |
5.56x45mm |
Medium |
|
M14 |
20 |
40 + 20 |
120 + 20 |
7.62x51mm |
Maximum |
|
MP44 |
30 |
60 + 30 |
180 + 30 |
7.92x33mm |
Medium |
|
MP5 |
30 |
60 + 30 |
180 + 30 |
9x19mm |
Minimum |
|
Skorpion |
20 |
60 + 20 |
160 + 20 |
.32 ACP |
Minimum |
|
AK74u |
30 |
60 + 30 |
180 + 30 |
5.45x39mm |
Medium |
|
Mini Uzi |
32 |
64 + 32 |
192 + 32 |
9x19mm |
Minimum |
|
P90 |
50 |
100 + 50 |
300 + 50 |
5.7x28mm |
Minimum |
|
SAW |
100 |
100 + 100 |
300 + 300 |
5.56x45mm |
Medium |
|
RPD |
100 |
100 + 100 |
300 + 100 |
7.62x39mm |
Maximum |
|
M60 |
100 |
100 + 100 |
300 + 100 |
7.62x51mm |
Maximum |
|
W1200 |
7 |
21 + 7 |
56 + 7 |
12 gauge |
Minimum |
|
M1014 |
4 |
16 + 4 |
40 + 4 |
12 gauge |
Minimum |
|
M40 |
5 |
15 + 5 |
40 + 5 |
7.62x51mm |
Maximum |
|
M21 |
10 |
20 + 10 |
60 + 10 |
7.62x51mm |
Maximum |
|
Dragunov |
10 |
20 + 10 |
60 + 10 |
7.72x54mmR |
Maximum |
|
R700 |
4 |
12 + 4 |
32 + 4 |
7.62x51mm |
Maximum |
|
Barrett |
10 |
20 + 10 |
60 + 10 |
.50 BMG |
Maximum |
|
M9 |
15 |
30 + 15 |
90 + 15 |
9x19mm |
Minimum |
|
USP |
12 |
24 + 12 |
72 + 12 |
.45 ACP |
Minimum |
|
M1911 |
8 |
24 + 8 |
64 + 8 |
.45 ACP |
Minimum |
|
Desert Eagle |
7 |
21 + 7 |
42 + 7 |
.50 AE |
Medium |
If you loadout
contains 2 guns that share ammo (such as an MP5 and M9), all the
ammo may be used in either weapon. Shared ammo may also be
pickup up from weapons on the battlefield.
Weapon
Bullet Spray
2 full
magazines were fired aiming down the sights (left) and 2 full
magazines from the hip (right). Only one magazine was fired
with the P90 aiming down the sights (left) and one magazine fired
from the hip (right). The machine guns were fired 1/2 magazine
aiming down the sights (left) and 1/2 magazine from the hip
(right).
The
character's back is against the wall, so we can be certain the tests
were conducted at the same distance.
Assault Rifles:
M16

AK47

M4

G3

G36c

M14

MP44

Submachine Guns:
MP5

Skorpion

AK74u (Naked)

AK74 (w/Red Dot or Silencer)

Mini Uzi

P90

Machine Guns:
SAW

RPD

M60

|